I also noticed a few trees plainly sitting in the middle of a street. Cars will hit walls and simply do a 180 and continue. If you’re above a busy metropolis, you can sometimes notice bugs. There are other minor details that take away from the experience. It was as if someone had printed out a high-quality image of the island from a satellite. But the island I had spent so many lush summers in seemed uncharacteristically drab. In fact, the first thing I did when jumping into Microsoft Flight Simulator was to take a flight to my parent’s country, Cyprus. Places that aren’t necessarily tourist attractions generally look flat. While developer Asobo has gone in to handcraft certain environments – adding detail that would be impossible to pick up on from space – there are many parts of the Earth that look subpar. This is because Microsoft Flight Simulator uses the titular company’s satellites to recreate our globe and, if enabled, the game will use your internet to stream in additional details, further enhancing the unreal realism. Forests and cities stretch out way into the horizon and the game’s draw distances keep up. Weather effects and environmental details have never been put into a game at this scale. It is hard to think that there’s any game more ‘next-gen’ than Microsoft Flight Simulator, at least on Xbox Series X|S.
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